Login | Register


D3 Class Panel Notes

Posted 10th Oct 2008 08:56 PM by Flux

Some quick impressions from the D3 class panel I just attended. As with the other panels, we’re filming them all, but Blizzard is not (yet) allowing any sites to post the videos since they have the exclusive TV deal with Direct TV.

The panel opened with a discussion of the Wizard class design. Like the Barbarian and the Witch Doctor, the class is meant to be immediately archetypal and familiar, but to have new features as well. The wizard is an update of the sorcerer and sorceress, but adds a ton of new skills, new elemental types, much more variety, and a more aggressive attitude. The female wizard is the only one playable at this event, and they talked about her personality a bit. She’s rebellious, headstrong, sassy, impulsive, and brilliant. Too smart for the wizard school. Smarter than her teachers. Her opening dialogue in the game she taunts a cautioning guard, says she’ll be back shortly once she’s wiped away the monsters, etc.  Very cocky.

More below the page break..

Skill theory
D3 is designed to have characters using 6 active skills (and lots more passive). The controls work with that, and they want to allow/enforce about that much variety. So they’re trying to make the skill trees support that concept, and that much variety. They do not want to repeat the D2 style of most players specializing in just 1 or 2 killing skills, with a few other support that you might only have 1 or 2 points in. Or the synergy style of 4 skills maxed out just to support one skill. They want more variety, a mixture of active skills, all of which require multiple points to become powerful. They also want beginning level skills to remain useful throughout.

Wizard Signature Skills
Four skills were profiled as her signature skills.

Magic Missile.  This is a firebolt-like skill that hits for spectral damage. It gets much more powerful with additional points, and has some explosive shrapnel damage on impact. Just very visceral and fun to blast them out.

Electrocute.  This is a single beam of lightning that locks onto monsters, like a beam weapon in an FPS. It can chain to multiple targets with more points, and creates a steady drain of damage.  Very crackly.

Slow Time. This spell creates a bubble of protection, that greatly slows incoming missiles and monsters. The bubble stays where it’s cast, and the Wizard can move out of it. It’s basically the Amazon’s slow missile, but in one place.

Disintegrate. This one fires a laser-like beam that sweeps around with the mouse movement. The wizard remains stationary while casting. It does more damage the longer it remains on a single target, heating them up.

Skill Runes
These are brand new items in D3. They are used to socket skills, adding damage or other modifications to your character’s skills. They can be used on any character, and runes can be removed and replaced at any time. There are going to be about 5 tiers of quality, and runes should be common enough that most characters will usually have their skills rune’d, but the higher level ones will be quite rare, of course.  The best example shown was of the WDs firebomb skill. With a striking rune, each firebomb would bounce several times, like skipping a stone over water. It created an explosion each time it hit, earning applause from the audience.

The panel covered a bit more, but we’ll add that later in our more thorough write up.

All the Blizzcon 2008 Coverage.




Comments

You must be registered and logged in to post comments.
Page 1 of 1 pages
10 Oct 2008 10:32 PM

Male wizard sighted:

http://www.gamersunity.de/img/sys/2008-41/wizard_10.jpg

You can see him on the far left. He seems to be a ghost.

Rushster refused to release this link on the liveblog - i have no idea why!

10 Oct 2008 10:54 PM

The more I read about this game the more confident I am that I will love it.

Bouncing Firebombs! Encouragement of multiple skill use/selection, no filler skills, Wizard (I have yet to dislike a single spell I saw her use).

And, can’t forget, LASERS!

10 Oct 2008 11:03 PM

Electrocute looks so much better then chain lighting and its a starter skill to boot which is good.

10 Oct 2008 11:39 PM

I hope they don’t step on their own toes with the skill runes as that is dangerous territory.  For example, if the striking rune is found at level 20, in order for the game to give player a better rune, it would have to do something like Hellgate with Max Level requirement or provide an alteration better than bouncing, which would be rather difficult, imo, especially if player personally prefers the skipping stone effect. 

However, if they are aware of the issue and design the rune in a way that the bouncing effect scales to item level so that a lvl 30 striking rune will allow the spell to bounce 1 times while a lvl 60 rune will let it bounce 2 times or something, then it could properly augment the player’s item hunting craving instead of dispelling it by offering an ultimate item prematurely.

10 Oct 2008 11:43 PM

Very interesting. I love the addition of the Wizard and what their plans with this class seem to be. The Skill runes sound refreshing and fun.

11 Oct 2008 12:22 AM

“Magic Missile.  This is a firebolt-like skill that hits for spectral damage. It gets much more powerful with additional points, and has some explosive shrapnel damage on impact. Just very viscereal and fun to blast them out.”

hahaha visceral and fun to blast em out. now that sounds like quite the skill :D cant wait to see it in a video.

11 Oct 2008 01:17 AM

Since I haven’t seen this mentioned else where, here’s a heads-up.
The official D3 site has been updated with information and videos about the Wizard.
I absolutely love the new animation for Teleport.

11 Oct 2008 10:57 AM

i need to hear more about these skill runes before i get excited about them. they sound like they could be a great idea but they also sound like they could be the new item of choice to trade in the d3 community, especially if you can remove them at any time(which needs to happen imo so thats good)

Page 1 of 1 pages

Syndicate